Tuesday, 13 September 2011

Lscript - Motion_Wheel&Axle

Motion - Wheel&Axle (MotionBaker)

compatible with Newtek LightWave 9.6 and above.

 A powerful script for rotation of an axle based on collsion with a plane, dynamics, friction and momentum. It can correctly calculate rotation for axles with varying profiles from barrels to  bike tyres. The ground plane can be rotated and orientated in any way.

*Master_MotionBaker compatible.
  • Scaling on X,Y are averaged if not equal.
  • Objects to rotate must rotate around center on B axis.
  • Roughness has been added to add noise to surface friction.
  • Fully validated and interactive interface.
  • Fully implemented envelopes for animating all controls.
  • Gizmo implemented to improve setting up.
  • Presets added for damping, friction and roughness.
  • *Motion Baking implemented for quicker playback and network baking.
  • Motion blur is correctly calculated.
  • Realtime dynamicly calculated with momentum, friction, roughness, damping, braking and acceleration. 
Problems

  • Automatic mode currently works using object bounding box extents. Due to problems retrieving mesh layer number it can return the wrong extents. Best solution is to save wheel or any object that plugin is to be applied as seperate objects.

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