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Tuesday, 13 September 2011

LScript - Master_MotionBaker


LScript (Layout) used to bake motion in many of my dynamic scripts such as used in Slider and Wheel & Axle.

Changes

  • Added "redraw" to preview calculations in realtime
  • Added Lock / Unlock
  • Added Bake Keys

Compatible with Newtek LightWave 9.6 and above.

// LScript Master - www.StephenCulley.co.uk
//
// web   address: http://www.stephenculley.co.uk
// email address: email@stephenculley.co.uk

/*  
    LScript Master - Motion Baker

    Master_MotionBaker.ls

*/

@version 2.2
@warnings
@script master
@name *Motion Baker

    // Title
    sTitle = "*Motion Baker";

    // Version
    sVersion = "v1.0";

    bRedraw = false; // Redraw
    iParent = 0; // Parent

create
{
    setdesc(sTitle);

    // Comring
    comringattach("*MotionBaker","comring_motionbaker");
}

destroy
{
    // Comring
    comringdetach("*MotionBaker");
}

flags
{
    return(SCENE);
}

// COMRING

comring_motionbaker:event,data
{
    sMessage = comringdecode(@"s:200"@,data);

    if(strlower(sMessage) == "*parent") // Parent
        {
        if(iParent < event) iParent = event;
        }
}

process: event, command
{
}

load: what,io
{
    if(what == SCENEMODE)   // processing an ASCII scene file
    {
        bRedraw = io.read().asInt(); // Redraw
    }
}

save: what,io
{
    if(what == SCENEMODE)
    {
        io.writeln(bRedraw); // Redraw
    }
}

options
{
    if(reqisopen())
        {
        reqend();
        return;
        }

    reqbegin(sTitle + " " + sVersion);

    reqsize(276,148);

    ctrl_0 = ctlbutton("Calculate",50,"button_calculate"); // Button Calculate
    ctrl_1 = ctlcheckbox("Redraw",bRedraw); // Redraw

    ctrl_2 = ctlbutton("Disable",50,"button_disable"); // Button Disable
    ctrl_3 = ctlbutton("Reset",50,"button_reset"); // Button Reset
    ctrl_4 = ctlbutton("Write",50,"button_write"); // Button Write
    ctrl_5 = ctlbutton("Read",50,"button_read"); // Button Read

    ctrl_6 = ctlsep();
    ctrl_7 = ctlbutton("Bake Keys",50,"button_bake"); // Button Bake
    ctrl_8 = ctlbutton("Lock All",50,"button_lock"); // Button Lock
    ctrl_9 = ctlbutton("Unlock All",50,"button_unlock"); // Button Unlock


    // Developer
    ctrl_dev0 = ctlsep();
    ctrl_dev1 = ctltext("","developer: Stephen Culley","http://www.stephenculley.co.uk");
    
    ctlposition(ctrl_0,10,10,90,20);
    ctlposition(ctrl_1,10,32,90,20);
    ctlposition(ctrl_2,114,10,75,20);
    ctlposition(ctrl_3,191,10,75,20);
    ctlposition(ctrl_4,114,32,75,20);
    ctlposition(ctrl_5,191,32,75,20);

    ctlposition(ctrl_6,0,60,276,4);
    ctlposition(ctrl_7,10,70,90,20);
    ctlposition(ctrl_8,114,70,75,20);
    ctlposition(ctrl_9,191,70,75,20);

    ctlposition(ctrl_dev0,0,98,276,4);
    ctlposition(ctrl_dev1,10,108,256,20);

    // Refresh
    ctlrefresh(ctrl_1,"refresh_c1"); // Redraw

    reqopen();
}

button_calculate // Calculate
{
    Scene = Scene();
    iFrame = (Scene.fps * Scene.currenttime).asInt(); // Current frame

    // Parent
    iParent = 0; // Parent
    sMessage = "parent";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    GoToFrame(Scene.previewstart);
    if(iParent <= 0)
        {
        GoToFrame(iFrame); // Restore current frame    
        return; // Exit if none available
        }

    // Reset
    sMessage = "reset";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);

    GoToFrame(Scene.previewstart);

    // Read
    sMessage = "read";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);

    for(f = Scene.previewstart;f <= Scene.previewend; f++)
        {

        for(p = 1; p <= iParent; p++)
            {
            // Write
            sMessage = "write";
            cMessage = comringencode(@"s:200"@,sMessage);
            comringmsg("*MotionBaker",p,cMessage);

            GoToFrame(f);

            // Read
            sMessage = "read";
            cMessage = comringencode(@"s:200"@,sMessage);
            comringmsg("*MotionBaker",p,cMessage);
            }

        if(bRedraw) RedrawNow(); // Redraw
        }

    GoToFrame(iFrame); // Restore current frame
    info("*Motion Baker calculated");
}

button_read // Read
{
    sMessage = "read";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    info("*Motion Baker set to read");
}

button_reset // Reset
{
    sMessage = "reset";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    info("*Motion Baker reset");
}

button_write // Write
{
    sMessage = "write";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    info("*Motion Baker set to write");
}

button_disable // Disable
{
    sMessage = "disable";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    info("*Motion Baker disabled");
}

button_bake // Bake
{
    sMessage = "bake";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    info("*Motion Baker keys baked to channels");
}

button_lock // Lock
{
    sMessage = "lock";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    info("*Motion Baker set to locked");
}

button_unlock // Unlock
{
    sMessage = "unlock";
    cMessage = comringencode(@"s:200"@,sMessage);
    comringmsg("*MotionBaker",0,cMessage);
    info("*Motion Baker set to unlocked");
}

refresh_c1:value // Redraw
{
    bRedraw = value;
}
All scripts available at my Google Drive at
https://drive.google.com/open?id=1cR_q2GVUAJHumic1-A3eXV16acQnVTWs

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